Hassan Nur
I'm a dedicated 3D artist with a keen eye for detail and a love for creating art in the digital medium. My passion lies in character & hard surface modelling.
My goal is to work on a variety of projects that allow me to use my skills and creativity, bringing imaginative concepts to life through meticulous modelling, texturing, and rendering. I'm committed to staying up-to-date with the latest industry trends and technologies to ensure my work is always at the forefront of innovation.
My Skills
3D Modelling: I am proficient in a variety of 3D modelling software, including Maya, Blender and ZBrush. I can create high-quality 3D models using concept art.
Rigging: I am skilled in rigging 3D models for animation. I can create custom rigs that allow for smooth and realistic animations, carefully painting skin weights and testing the rigs.
Grooming: Creating Hair/fur from cards and splines using Xgen.
Texturing: I am proficient in texturing 3D models & creating UV Maps. I can create realistic and visually appealing textures using a variety of software, including Substance Painter, Mari and Photoshop.
Maya
ZBrush
Substance Painter
Unreal Engine
Mari
Photoshop