Hassan Nur

I'm a dedicated 3D artist with a keen eye for detail and a love for creating art in the digital medium. My passion lies in character & hard surface modelling.

My goal is to work on a variety of projects that allow me to use my skills and creativity, bringing imaginative concepts to life through meticulous modelling, texturing, and rendering. I'm committed to staying up-to-date with the latest industry trends and technologies to ensure my work is always at the forefront of innovation.

My Skills

3D Modelling: I am proficient in a variety of 3D modelling software, including Maya, Blender and ZBrush. I can create high-quality 3D models using concept art.

Rigging: I am skilled in rigging 3D models for animation. I can create custom rigs that allow for smooth and realistic animations, carefully painting skin weights and testing the rigs.

Grooming: Creating Hair/fur from cards and splines using Xgen.

Texturing: I am proficient in texturing 3D models & creating UV Maps. I can create realistic and visually appealing textures using a variety of software, including Substance Painter, Mari and Photoshop.


  • Maya
  • ZBrush
  • Substance Painter
  • Unreal Engine
  • Mari
  • Photoshop